Also play online so you see the Ziplines of other players and don’t have to use up your Chiral Bandwith (this is a “feature” that limits how many structures you can have on the map at the same time). Make sure you have a good network of Ziplines put in place between the facilities you want to level. For Deliveries you won’t notice a difference between the difficulties. After the story there are no more forced enemy encounters so Hard difficulty is no different from Very Easy. See trophy “Growth of a Legend” for a detailed explanation.įor this step you have to play on Hard Difficulty! That’s because “Legend of Legends” S-Ranks aren’t obtainable on Normal or lower difficulties. Now level them all up to 5 stars (Trophy: Best Beloved) and combine it with the 80 Premium Deliveries. For the rest see Death Stranding – All UCA Facility Locations. You get most of them automatically from the story. Step 2: Connect all Facilities to the UCA, Level up all Facilities to 5 Stars & Do “Legend of Legends” Premium Deliveries (Hard Difficulty)Īfter the story, open the map and press to see what facilities you haven’t found yet (they will be greyed out). You do a lot of backtracking in the story though, so when you do, you can place more ziplines on your way back. The only limiting thing is that when going to new areas you can’t put ziplines there until you connected the area to the UCA network. Prioritize Ziplines early on and you will save a lot of time later. You won’t have to walk anywhere and BTs (the ghostly enemies) can’t reach you while on a Zipline. The ziplines let you travel immediately from one Zipline to the next and will save you well over 100 hours towards platinum. 2” crafting items to build out a Zipline network. This brings us to the biggest time savers: In the early game, frequently use vehicles (faster than walking) until you unlock Ziplines (story-related). These are all pretty important as they lead to new UCA Facilities. You can also do some Side Deliveries to level up Facilities but it’s more time-effective to build out a zipline network first and come back after the story. It’s highly recommended you do all “Orders for Sam” (Primary Quests) and not just the mandatory story ones (that have an orange glow behind their name). Everything is still doable after the story in free-roam.Įnjoy the Story how you wish. The Story takes 40 hours or so, depending on how many side deliveries you do along the way. Most of your time will be spent maxing out all facilities. Fortunately, outside of combat the difficulty doesn’t matter so it’s really not as bad as it sounds (pretty much the same as Very Easy difficulty). There is a difficulty-related gold trophy “Growth of a Legend” which requires you to play on Hard. The list consists of some story trophies, crafting, 56 collectibles (memory chips), and deliveries. The biggest help to cut down on time is to make use of Ziplines – they are unlocked later in the game and let you zip from one line to the next without being slowed by your cargo. This means doing lots of deliveries for them. The one trophy that makes it long is “Best Beloved” for maxing out all facilities. Welcome to the Death Stranding Trophy Guide! Death Stranding is not a hard platinum, but a time-consuming one. The official story trophy descriptions have been edited to hide potential spoilers. The Roadmap / Trophy Guide only discuss basic gameplay functions and nothing about story events. Regarding Spoilers: This trophy guide is as spoiler-free as possible.
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